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<div class="title">PolyMeshT.hh</div>  </div>
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<div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* ========================================================================= *</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> *                               OpenMesh                                    *</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> *           Copyright (c) 2001-2015, RWTH-Aachen University                 *</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> *           Department of Computer Graphics and Multimedia                  *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> *                          All rights reserved.                             *</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> *                            www.openmesh.org                               *</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> *---------------------------------------------------------------------------*</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> * This file is part of OpenMesh.                                            *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> *---------------------------------------------------------------------------*</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * Redistribution and use in source and binary forms, with or without        *</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> * modification, are permitted provided that the following conditions        *</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * are met:                                                                  *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> * 1. Redistributions of source code must retain the above copyright notice, *</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> *    this list of conditions and the following disclaimer.                  *</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * 2. Redistributions in binary form must reproduce the above copyright      *</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> *    notice, this list of conditions and the following disclaimer in the    *</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> *    documentation and/or other materials provided with the distribution.   *</span></div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00024"></a><span class="lineno">   24</span>&#160;<span class="comment"> * 3. Neither the name of the copyright holder nor the names of its          *</span></div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>&#160;<span class="comment"> *    contributors may be used to endorse or promote products derived from   *</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span>&#160;<span class="comment"> *    this software without specific prior written permission.               *</span></div><div class="line"><a name="l00027"></a><span class="lineno">   27</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>&#160;<span class="comment"> * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS       *</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="comment"> * &quot;AS IS&quot; AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="comment"> * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A           *</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;<span class="comment"> * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *</span></div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="comment"> * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,  *</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="comment"> * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,       *</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="comment"> * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR        *</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="comment"> * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF    *</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="comment"> * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING      *</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;<span class="comment"> * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS        *</span></div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="comment"> * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.              *</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;<span class="comment"> *                                                                           *</span></div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>&#160;<span class="comment"> * ========================================================================= */</span></div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>&#160;</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>&#160;<span class="comment">//  CLASS PolyMeshT</span></div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;<span class="comment">//</span></div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;<span class="preprocessor">#ifndef OPENMESH_POLYMESHT_HH</span></div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;<span class="preprocessor">#define OPENMESH_POLYMESHT_HH</span></div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno">   56</span>&#160;<span class="comment">//== INCLUDES =================================================================</span></div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Core/System/config.h&gt;</span></div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Core/Geometry/MathDefs.hh&gt;</span></div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Core/Mesh/PolyConnectivity.hh&gt;</span></div><div class="line"><a name="l00062"></a><span class="lineno">   62</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Core/Mesh/FinalMeshItemsT.hh&gt;</span></div><div class="line"><a name="l00063"></a><span class="lineno">   63</span>&#160;<span class="preprocessor">#include &lt;OpenMesh/Core/Mesh/Tags.hh&gt;</span></div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>&#160;<span class="preprocessor">#include &lt;vector&gt;</span></div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;<span class="comment">//== NAMESPACES ===============================================================</span></div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;<span class="keyword">namespace </span><a class="code" href="a01233.html">OpenMesh</a> {</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;<span class="comment">//== CLASS DEFINITION =========================================================</span></div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;<span class="keyword">template</span> &lt;<span class="keyword">class</span> Kernel&gt;</div><div class="line"><a name="l00090"></a><span class="lineno"><a class="line" href="a02389.html">   90</a></span>&#160;<span class="keyword">class </span><a class="code" href="a02389.html">PolyMeshT</a> : <span class="keyword">public</span> Kernel</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;{</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;<span class="keyword">public</span>:</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;</div><div class="line"><a name="l00095"></a><span class="lineno"><a class="line" href="a02389.html#aee8e212a032787407e4a543031840063">   95</a></span>&#160;  <span class="keyword">typedef</span> <a class="code" href="a02389.html">PolyMeshT&lt;Kernel&gt;</a>                   <a class="code" href="a02389.html#aee8e212a032787407e4a543031840063">This</a>;</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>&#160;  <span class="comment">//--- item types ---</span></div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>&#160;</div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>&#160;  <span class="keyword">static</span> constexpr <span class="keywordtype">bool</span> <a class="code" href="a02389.html#a33d15d135e70be103b2d1c96e15b378c">is_polymesh</a>() { <span class="keywordflow">return</span> <span class="keyword">true</span>;  }</div><div class="line"><a name="l00101"></a><span class="lineno"><a class="line" href="a02389.html#a928ad49d12f4429692dbb6be5d8ef393">  101</a></span>&#160;  <span class="keyword">static</span> constexpr <span class="keywordtype">bool</span> <a class="code" href="a02389.html#a928ad49d12f4429692dbb6be5d8ef393">is_trimesh</a>()  { <span class="keywordflow">return</span> <span class="keyword">false</span>; }</div><div class="line"><a name="l00102"></a><span class="lineno"><a class="line" href="a02389.html#ac317b3cb6c4bbee869440ec859d49c81">  102</a></span>&#160;  <span class="keyword">using</span> <a class="code" href="a02461.html">ConnectivityTag</a> = <a class="code" href="a02461.html">PolyConnectivityTag</a>;</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;  <span class="keyword">enum</span> { IsPolyMesh = 1 };</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;  <span class="keyword">enum</span> { IsTriMesh  = 0 };</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::Scalar    <a class="code" href="a02389.html#a15372f27edf521d8e9028e2abccae342">Scalar</a>;</div><div class="line"><a name="l00112"></a><span class="lineno"><a class="line" href="a02389.html#aed10fb4dfb536b53a5e20c8f2442eadf">  112</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::Point     <a class="code" href="a02389.html#aed10fb4dfb536b53a5e20c8f2442eadf">Point</a>;</div><div class="line"><a name="l00114"></a><span class="lineno"><a class="line" href="a02389.html#a3570fd132d1ac589b380485cf59c9e0b">  114</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> <a class="code" href="a01238.html#ab78a93560926cd2f9958cb028f7ea96da213616dd2e4d9744d863587001a77988">Kernel::Normal</a>    <a class="code" href="a02389.html#a3570fd132d1ac589b380485cf59c9e0b">Normal</a>;</div><div class="line"><a name="l00116"></a><span class="lineno"><a class="line" href="a02389.html#af0d8129bf1a819c468c6edcb13b5203b">  116</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> <a class="code" href="a01238.html#ab78a93560926cd2f9958cb028f7ea96dad51534b15e5d0f65569251f4cb3c0d0c">Kernel::Color</a>     <a class="code" href="a02389.html#af0d8129bf1a819c468c6edcb13b5203b">Color</a>;</div><div class="line"><a name="l00118"></a><span class="lineno"><a class="line" href="a02389.html#af6526fbc3e7f3a1e98a5543b9563b021">  118</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> <a class="code" href="a01238.html#ab78a93560926cd2f9958cb028f7ea96da361fe12954663bc16ce085e98fecce20">Kernel::TexCoord1D</a>  <a class="code" href="a02389.html#af6526fbc3e7f3a1e98a5543b9563b021">TexCoord1D</a>;</div><div class="line"><a name="l00120"></a><span class="lineno"><a class="line" href="a02389.html#a4ae59536e97b43444c4f1622c645ebaf">  120</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> <a class="code" href="a01238.html#ab78a93560926cd2f9958cb028f7ea96da358ce33062ef8be1f9928f9197c29ad1">Kernel::TexCoord2D</a>  <a class="code" href="a02389.html#a4ae59536e97b43444c4f1622c645ebaf">TexCoord2D</a>;</div><div class="line"><a name="l00122"></a><span class="lineno"><a class="line" href="a02389.html#a5ec24476d2513efe71ddd1255a2ca444">  122</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> <a class="code" href="a01238.html#ab78a93560926cd2f9958cb028f7ea96da80d64ca7366a1bfa3c21dab475dc2f28">Kernel::TexCoord3D</a>  <a class="code" href="a02389.html#a5ec24476d2513efe71ddd1255a2ca444">TexCoord3D</a>;</div><div class="line"><a name="l00124"></a><span class="lineno"><a class="line" href="a02389.html#a03e6fd1a2fc91d4144374fd28dfbecee">  124</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::Vertex    <a class="code" href="a02389.html#a03e6fd1a2fc91d4144374fd28dfbecee">Vertex</a>;</div><div class="line"><a name="l00126"></a><span class="lineno"><a class="line" href="a02389.html#a249b0c195a81eeab341f7f73089d157e">  126</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::Halfedge  <a class="code" href="a02389.html#a249b0c195a81eeab341f7f73089d157e">Halfedge</a>;</div><div class="line"><a name="l00128"></a><span class="lineno"><a class="line" href="a02389.html#ab2ccdc42b7b25cf35915d3639fc461b2">  128</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::Edge      <a class="code" href="a02389.html#ab2ccdc42b7b25cf35915d3639fc461b2">Edge</a>;</div><div class="line"><a name="l00130"></a><span class="lineno"><a class="line" href="a02389.html#a71e1e8eaabeb24eca04237931b4bea26">  130</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::Face      <a class="code" href="a02389.html#a71e1e8eaabeb24eca04237931b4bea26">Face</a>;</div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>&#160;</div><div class="line"><a name="l00133"></a><span class="lineno">  133</span>&#160;  <span class="comment">//--- handle types ---</span></div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>&#160;</div><div class="line"><a name="l00136"></a><span class="lineno"><a class="line" href="a02389.html#a0fc18e13d70825938274e3faf7b55e01">  136</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::VertexHandle       <a class="code" href="a02389.html#a0fc18e13d70825938274e3faf7b55e01">VertexHandle</a>;</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::HalfedgeHandle     HalfedgeHandle;</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::EdgeHandle         EdgeHandle;</div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::FaceHandle         FaceHandle;</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;</div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;</div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::VertexIter                 VertexIter;</div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::HalfedgeIter               HalfedgeIter;</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::EdgeIter                   EdgeIter;</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::FaceIter                   FaceIter;</div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;</div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstVertexIter            ConstVertexIter;</div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstHalfedgeIter          ConstHalfedgeIter;</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstEdgeIter              ConstEdgeIter;</div><div class="line"><a name="l00151"></a><span class="lineno">  151</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstFaceIter              ConstFaceIter;</div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;  <span class="comment">//--- circulators ---</span></div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;</div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::VertexVertexIter          <a class="code" href="a02389.html#adc7d422e2ce13141e8291f7d29f7ecef">VertexVertexIter</a>;</div><div class="line"><a name="l00163"></a><span class="lineno"><a class="line" href="a02389.html#a6549eda743520c8a7aa3dfe6a37b2468">  163</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::VertexOHalfedgeIter       <a class="code" href="a02389.html#a6549eda743520c8a7aa3dfe6a37b2468">VertexOHalfedgeIter</a>;</div><div class="line"><a name="l00164"></a><span class="lineno"><a class="line" href="a02389.html#a437621f3901a93d0ebf8cdceac8e2939">  164</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::VertexIHalfedgeIter       <a class="code" href="a02389.html#a437621f3901a93d0ebf8cdceac8e2939">VertexIHalfedgeIter</a>;</div><div class="line"><a name="l00165"></a><span class="lineno"><a class="line" href="a02389.html#a68dd0d2773f837cbfb525d7208dedde0">  165</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::VertexEdgeIter            <a class="code" href="a02389.html#a68dd0d2773f837cbfb525d7208dedde0">VertexEdgeIter</a>;</div><div class="line"><a name="l00166"></a><span class="lineno"><a class="line" href="a02389.html#a1ebe8b94ca30db3af44c809ab3ee7247">  166</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::VertexFaceIter            <a class="code" href="a02389.html#a1ebe8b94ca30db3af44c809ab3ee7247">VertexFaceIter</a>;</div><div class="line"><a name="l00167"></a><span class="lineno"><a class="line" href="a02389.html#a3c65ec045ac0126b3ea7264cee26aa1b">  167</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::FaceVertexIter            <a class="code" href="a02389.html#a3c65ec045ac0126b3ea7264cee26aa1b">FaceVertexIter</a>;</div><div class="line"><a name="l00168"></a><span class="lineno"><a class="line" href="a02389.html#aeca99c6cd952038e80b37c848035af73">  168</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::FaceHalfedgeIter          <a class="code" href="a02389.html#aeca99c6cd952038e80b37c848035af73">FaceHalfedgeIter</a>;</div><div class="line"><a name="l00169"></a><span class="lineno"><a class="line" href="a02389.html#a04a30000943150f98db373a3317760af">  169</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::FaceEdgeIter              <a class="code" href="a02389.html#a04a30000943150f98db373a3317760af">FaceEdgeIter</a>;</div><div class="line"><a name="l00170"></a><span class="lineno"><a class="line" href="a02389.html#a98618ca3fd3eec347bb5b02410a5e1e6">  170</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::FaceFaceIter              <a class="code" href="a02389.html#a98618ca3fd3eec347bb5b02410a5e1e6">FaceFaceIter</a>;</div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>&#160;</div><div class="line"><a name="l00172"></a><span class="lineno"><a class="line" href="a02389.html#a17a73f876343905c8b37b947e9152ac8">  172</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstVertexVertexIter     <a class="code" href="a02389.html#a17a73f876343905c8b37b947e9152ac8">ConstVertexVertexIter</a>;</div><div class="line"><a name="l00173"></a><span class="lineno"><a class="line" href="a02389.html#acf4b52db4b0198a91a02c06003623bfb">  173</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstVertexOHalfedgeIter  <a class="code" href="a02389.html#acf4b52db4b0198a91a02c06003623bfb">ConstVertexOHalfedgeIter</a>;</div><div class="line"><a name="l00174"></a><span class="lineno"><a class="line" href="a02389.html#a7221db878118b37611454a13f1754a08">  174</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstVertexIHalfedgeIter  <a class="code" href="a02389.html#a7221db878118b37611454a13f1754a08">ConstVertexIHalfedgeIter</a>;</div><div class="line"><a name="l00175"></a><span class="lineno"><a class="line" href="a02389.html#a9ccd0ce4fff127b13eb80fafefda0d0a">  175</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstVertexEdgeIter       <a class="code" href="a02389.html#a9ccd0ce4fff127b13eb80fafefda0d0a">ConstVertexEdgeIter</a>;</div><div class="line"><a name="l00176"></a><span class="lineno"><a class="line" href="a02389.html#a61167f0a130e599b909cc8629a6dca2a">  176</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstVertexFaceIter       <a class="code" href="a02389.html#a61167f0a130e599b909cc8629a6dca2a">ConstVertexFaceIter</a>;</div><div class="line"><a name="l00177"></a><span class="lineno"><a class="line" href="a02389.html#a23b20f8208bae0aa1b344cac48c1f635">  177</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstFaceVertexIter       <a class="code" href="a02389.html#a23b20f8208bae0aa1b344cac48c1f635">ConstFaceVertexIter</a>;</div><div class="line"><a name="l00178"></a><span class="lineno"><a class="line" href="a02389.html#a1b0729c26d7cf8f123c344a3b81d353c">  178</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstFaceHalfedgeIter     <a class="code" href="a02389.html#a1b0729c26d7cf8f123c344a3b81d353c">ConstFaceHalfedgeIter</a>;</div><div class="line"><a name="l00179"></a><span class="lineno"><a class="line" href="a02389.html#a5e15960d27e6d40646260109f5910b5b">  179</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstFaceEdgeIter         <a class="code" href="a02389.html#a5e15960d27e6d40646260109f5910b5b">ConstFaceEdgeIter</a>;</div><div class="line"><a name="l00180"></a><span class="lineno"><a class="line" href="a02389.html#af081cbe692a0563c1ce08735f4b3491e">  180</a></span>&#160;  <span class="keyword">typedef</span> <span class="keyword">typename</span> Kernel::ConstFaceFaceIter         <a class="code" href="a02389.html#af081cbe692a0563c1ce08735f4b3491e">ConstFaceFaceIter</a>;</div><div class="line"><a name="l00182"></a><span class="lineno">  182</span>&#160;</div><div class="line"><a name="l00183"></a><span class="lineno">  183</span>&#160;</div><div class="line"><a name="l00184"></a><span class="lineno">  184</span>&#160;  <span class="comment">// --- constructor/destructor</span></div><div class="line"><a name="l00185"></a><span class="lineno">  185</span>&#160;  <a class="code" href="a02389.html">PolyMeshT</a>() {}</div><div class="line"><a name="l00186"></a><span class="lineno">  186</span>&#160;  <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt;</div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>&#160;  <span class="keyword">explicit</span> <a class="code" href="a02389.html">PolyMeshT</a>(<span class="keyword">const</span> T&amp; t) : Kernel(t) {}</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>&#160;  <span class="keyword">virtual</span> ~<a class="code" href="a02389.html">PolyMeshT</a>() {}</div><div class="line"><a name="l00189"></a><span class="lineno">  189</span>&#160;</div><div class="line"><a name="l00194"></a><span class="lineno">  194</span>&#160;  <span class="comment">// --- creation ---</span></div><div class="line"><a name="l00195"></a><span class="lineno">  195</span>&#160;</div><div class="line"><a name="l00201"></a><span class="lineno"><a class="line" href="a02389.html#a4021a6310529dac06a6969967a7d3986">  201</a></span>&#160;  <span class="keyword">inline</span> <a class="code" href="a02405.html">SmartVertexHandle</a> <a class="code" href="a02389.html#a4021a6310529dac06a6969967a7d3986">new_vertex</a>()</div><div class="line"><a name="l00202"></a><span class="lineno">  202</span>&#160;  { <span class="keywordflow">return</span> <a class="code" href="a01233.html#a01823bd95e3ef1afee35b1abc97c754f">make_smart</a>(Kernel::new_vertex(), <span class="keyword">this</span>); }</div><div class="line"><a name="l00203"></a><span class="lineno">  203</span>&#160;</div><div class="line"><a name="l00209"></a><span class="lineno"><a class="line" href="a02389.html#a7458a95c0f4512e7e571edc18b1b839b">  209</a></span>&#160;  <span class="keyword">inline</span> <a class="code" href="a02405.html">SmartVertexHandle</a> <a class="code" href="a02389.html#a7458a95c0f4512e7e571edc18b1b839b">new_vertex</a>(<span class="keyword">const</span> Point&amp; _p)</div><div class="line"><a name="l00210"></a><span class="lineno">  210</span>&#160;  {</div><div class="line"><a name="l00211"></a><span class="lineno">  211</span>&#160;    VertexHandle vh(Kernel::new_vertex());</div><div class="line"><a name="l00212"></a><span class="lineno">  212</span>&#160;    this-&gt;set_point(vh, _p);</div><div class="line"><a name="l00213"></a><span class="lineno">  213</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="a01233.html#a01823bd95e3ef1afee35b1abc97c754f">make_smart</a>(vh, <span class="keyword">this</span>);</div><div class="line"><a name="l00214"></a><span class="lineno">  214</span>&#160;  }</div><div class="line"><a name="l00215"></a><span class="lineno">  215</span>&#160;</div><div class="line"><a name="l00227"></a><span class="lineno"><a class="line" href="a02389.html#ae805ccd544a6b1e3b7c963e15eff7afd">  227</a></span>&#160;  <span class="keyword">inline</span> <a class="code" href="a02405.html">SmartVertexHandle</a> <a class="code" href="a02389.html#ae805ccd544a6b1e3b7c963e15eff7afd">new_vertex_dirty</a>(<span class="keyword">const</span> Point&amp; _p)</div><div class="line"><a name="l00228"></a><span class="lineno">  228</span>&#160;  {</div><div class="line"><a name="l00229"></a><span class="lineno">  229</span>&#160;    VertexHandle vh(Kernel::new_vertex_dirty());</div><div class="line"><a name="l00230"></a><span class="lineno">  230</span>&#160;    this-&gt;set_point(vh, _p);</div><div class="line"><a name="l00231"></a><span class="lineno">  231</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="a01233.html#a01823bd95e3ef1afee35b1abc97c754f">make_smart</a>(vh, <span class="keyword">this</span>);</div><div class="line"><a name="l00232"></a><span class="lineno">  232</span>&#160;  }</div><div class="line"><a name="l00233"></a><span class="lineno">  233</span>&#160;</div><div class="line"><a name="l00235"></a><span class="lineno"><a class="line" href="a02389.html#a5338335bff53d9b88afc14634c456908">  235</a></span>&#160;  <span class="keyword">inline</span> <a class="code" href="a02405.html">SmartVertexHandle</a> <a class="code" href="a02389.html#a5338335bff53d9b88afc14634c456908">add_vertex</a>(<span class="keyword">const</span> Point&amp; _p)</div><div class="line"><a name="l00236"></a><span class="lineno">  236</span>&#160;  { <span class="keywordflow">return</span> <a class="code" href="a02389.html#a4021a6310529dac06a6969967a7d3986">new_vertex</a>(_p); }</div><div class="line"><a name="l00237"></a><span class="lineno">  237</span>&#160;</div><div class="line"><a name="l00239"></a><span class="lineno"><a class="line" href="a02389.html#a138e4a22051ec38d4e9bb482c0e9bef9">  239</a></span>&#160;  <span class="keyword">inline</span> <a class="code" href="a02405.html">SmartVertexHandle</a> <a class="code" href="a02389.html#a138e4a22051ec38d4e9bb482c0e9bef9">add_vertex_dirty</a>(<span class="keyword">const</span> Point&amp; _p)</div><div class="line"><a name="l00240"></a><span class="lineno">  240</span>&#160;  { <span class="keywordflow">return</span> <a class="code" href="a01233.html#a01823bd95e3ef1afee35b1abc97c754f">make_smart</a>(<a class="code" href="a02389.html#ae805ccd544a6b1e3b7c963e15eff7afd">new_vertex_dirty</a>(_p), <span class="keyword">this</span>); }</div><div class="line"><a name="l00241"></a><span class="lineno">  241</span>&#160;</div><div class="line"><a name="l00242"></a><span class="lineno">  242</span>&#160;  <span class="comment">// --- normal vectors ---</span></div><div class="line"><a name="l00243"></a><span class="lineno">  243</span>&#160;</div><div class="line"><a name="l00247"></a><span class="lineno">  247</span>&#160;</div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#a601f21014e50bd5a2243b0e4849c9c14">update_normals</a>();</div><div class="line"><a name="l00256"></a><span class="lineno">  256</span>&#160;</div><div class="line"><a name="l00258"></a><span class="lineno"><a class="line" href="a02389.html#ab7b40ea47b87d63d3f7a4a448b2a5a8d">  258</a></span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#ab7b40ea47b87d63d3f7a4a448b2a5a8d">update_normal</a>(FaceHandle _fh)</div><div class="line"><a name="l00259"></a><span class="lineno">  259</span>&#160;  { this-&gt;set_normal(_fh, <a class="code" href="a02389.html#a76730c9a65bfd6cf23972baa191a40cd">calc_face_normal</a>(_fh)); }</div><div class="line"><a name="l00260"></a><span class="lineno">  260</span>&#160;</div><div class="line"><a name="l00266"></a><span class="lineno">  266</span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#a5677ec057717fece1bc3c7abbf93cbdf">update_face_normals</a>();</div><div class="line"><a name="l00267"></a><span class="lineno">  267</span>&#160;</div><div class="line"><a name="l00269"></a><span class="lineno">  269</span>&#160;  <span class="keyword">virtual</span> Normal <a class="code" href="a02389.html#a76730c9a65bfd6cf23972baa191a40cd">calc_face_normal</a>(FaceHandle _fh) <span class="keyword">const</span>;</div><div class="line"><a name="l00270"></a><span class="lineno">  270</span>&#160;</div><div class="line"><a name="l00272"></a><span class="lineno">  272</span>&#160;  Normal <a class="code" href="a02389.html#a76730c9a65bfd6cf23972baa191a40cd">calc_face_normal</a>(<span class="keyword">const</span> Point&amp; _p0, <span class="keyword">const</span> Point&amp; _p1,</div><div class="line"><a name="l00273"></a><span class="lineno">  273</span>&#160;                                            <span class="keyword">const</span> Point&amp; _p2) <span class="keyword">const</span>;</div><div class="line"><a name="l00274"></a><span class="lineno">  274</span>&#160;</div><div class="line"><a name="l00276"></a><span class="lineno">  276</span>&#160;  Normal <a class="code" href="a02389.html#af7ab07fee2430d3e045f271695f806d6">calc_normal</a>(FaceHandle _fh) <span class="keyword">const</span>;</div><div class="line"><a name="l00277"></a><span class="lineno">  277</span>&#160;</div><div class="line"><a name="l00279"></a><span class="lineno"><a class="line" href="a02389.html#a06df10e18858333ad0e7cf2ccb8b2109">  279</a></span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#a06df10e18858333ad0e7cf2ccb8b2109">calc_face_centroid</a>(FaceHandle _fh, Point&amp; _pt)<span class="keyword"> const </span>{</div><div class="line"><a name="l00280"></a><span class="lineno">  280</span>&#160;      _pt = <a class="code" href="a02389.html#a06df10e18858333ad0e7cf2ccb8b2109">calc_face_centroid</a>(_fh);</div><div class="line"><a name="l00281"></a><span class="lineno">  281</span>&#160;  }</div><div class="line"><a name="l00282"></a><span class="lineno">  282</span>&#160;</div><div class="line"><a name="l00284"></a><span class="lineno">  284</span>&#160;  Point <a class="code" href="a02389.html#a06df10e18858333ad0e7cf2ccb8b2109">calc_face_centroid</a>(FaceHandle _fh) <span class="keyword">const</span>;</div><div class="line"><a name="l00285"></a><span class="lineno">  285</span>&#160;</div><div class="line"><a name="l00287"></a><span class="lineno">  287</span>&#160;  Point <a class="code" href="a02389.html#a65fcc6edd32701b766ce4987f4e74e46">calc_centroid</a>(FaceHandle _fh) <span class="keyword">const</span>;</div><div class="line"><a name="l00288"></a><span class="lineno">  288</span>&#160;</div><div class="line"><a name="l00290"></a><span class="lineno">  290</span>&#160;  Point <a class="code" href="a02389.html#a65fcc6edd32701b766ce4987f4e74e46">calc_centroid</a>(EdgeHandle _eh) <span class="keyword">const</span>;</div><div class="line"><a name="l00291"></a><span class="lineno">  291</span>&#160;</div><div class="line"><a name="l00293"></a><span class="lineno">  293</span>&#160;  Point <a class="code" href="a02389.html#a65fcc6edd32701b766ce4987f4e74e46">calc_centroid</a>(HalfedgeHandle _heh) <span class="keyword">const</span>;</div><div class="line"><a name="l00294"></a><span class="lineno">  294</span>&#160;</div><div class="line"><a name="l00296"></a><span class="lineno">  296</span>&#160;  Point <a class="code" href="a02389.html#a65fcc6edd32701b766ce4987f4e74e46">calc_centroid</a>(VertexHandle _vh) <span class="keyword">const</span>;</div><div class="line"><a name="l00297"></a><span class="lineno">  297</span>&#160;</div><div class="line"><a name="l00299"></a><span class="lineno">  299</span>&#160;  Point <a class="code" href="a02389.html#a65fcc6edd32701b766ce4987f4e74e46">calc_centroid</a>(<a class="code" href="a02257.html">MeshHandle</a> _mh) <span class="keyword">const</span>;</div><div class="line"><a name="l00300"></a><span class="lineno">  300</span>&#160;</div><div class="line"><a name="l00302"></a><span class="lineno"><a class="line" href="a02389.html#ac98934e64388f212e03a66b39d0ee137">  302</a></span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#ac98934e64388f212e03a66b39d0ee137">update_normal</a>(HalfedgeHandle _heh, <span class="keyword">const</span> <span class="keywordtype">double</span> _feature_angle = 0.8)</div><div class="line"><a name="l00303"></a><span class="lineno">  303</span>&#160;  { this-&gt;set_normal(_heh, <a class="code" href="a02389.html#a5c3bb9993fc45ec3ca26d677017f32f3">calc_halfedge_normal</a>(_heh,_feature_angle)); }</div><div class="line"><a name="l00304"></a><span class="lineno">  304</span>&#160;</div><div class="line"><a name="l00314"></a><span class="lineno">  314</span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#a58045f9fafc6239077c747afdd8f852d">update_halfedge_normals</a>(<span class="keyword">const</span> <span class="keywordtype">double</span> _feature_angle = 0.8);</div><div class="line"><a name="l00315"></a><span class="lineno">  315</span>&#160;</div><div class="line"><a name="l00328"></a><span class="lineno">  328</span>&#160;  <span class="keyword">virtual</span> Normal <a class="code" href="a02389.html#a5c3bb9993fc45ec3ca26d677017f32f3">calc_halfedge_normal</a>(HalfedgeHandle _heh, <span class="keyword">const</span> <span class="keywordtype">double</span> _feature_angle = 0.8) <span class="keyword">const</span>;</div><div class="line"><a name="l00329"></a><span class="lineno">  329</span>&#160;</div><div class="line"><a name="l00331"></a><span class="lineno">  331</span>&#160;  Normal <a class="code" href="a02389.html#af7ab07fee2430d3e045f271695f806d6">calc_normal</a>(HalfedgeHandle, <span class="keyword">const</span> <span class="keywordtype">double</span> _feature_angle = 0.8) <span class="keyword">const</span>;</div><div class="line"><a name="l00332"></a><span class="lineno">  332</span>&#160;</div><div class="line"><a name="l00335"></a><span class="lineno">  335</span>&#160;  <span class="keywordtype">bool</span> <a class="code" href="a02389.html#a98e626927ab0d71cef18df58be2e212e">is_estimated_feature_edge</a>(HalfedgeHandle _heh, <span class="keyword">const</span> <span class="keywordtype">double</span> _feature_angle) <span class="keyword">const</span>;</div><div class="line"><a name="l00336"></a><span class="lineno">  336</span>&#160;</div><div class="line"><a name="l00338"></a><span class="lineno"><a class="line" href="a02389.html#a8f33200ba959d2d68e62d0cdf0afe322">  338</a></span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#a8f33200ba959d2d68e62d0cdf0afe322">update_normal</a>(VertexHandle _vh)</div><div class="line"><a name="l00339"></a><span class="lineno">  339</span>&#160;  { this-&gt;set_normal(_vh, <a class="code" href="a02389.html#aff1c0021e05ecba42d7b960add51757c">calc_vertex_normal</a>(_vh)); }</div><div class="line"><a name="l00340"></a><span class="lineno">  340</span>&#160;</div><div class="line"><a name="l00350"></a><span class="lineno">  350</span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#acbf60ccc42cb484ba2911bda8277551c">update_vertex_normals</a>();</div><div class="line"><a name="l00351"></a><span class="lineno">  351</span>&#160;</div><div class="line"><a name="l00364"></a><span class="lineno">  364</span>&#160;  Normal <a class="code" href="a02389.html#aff1c0021e05ecba42d7b960add51757c">calc_vertex_normal</a>(VertexHandle _vh) <span class="keyword">const</span>;</div><div class="line"><a name="l00365"></a><span class="lineno">  365</span>&#160;</div><div class="line"><a name="l00373"></a><span class="lineno">  373</span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#a274a5ec813ccbd19c775740df6bae995">calc_vertex_normal_fast</a>(VertexHandle _vh, Normal&amp; _n) <span class="keyword">const</span>;</div><div class="line"><a name="l00374"></a><span class="lineno">  374</span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#a2873b741c59a9d3f3a7eb61f996017e0">calc_vertex_normal_correct</a>(VertexHandle _vh, Normal&amp; _n) <span class="keyword">const</span>;</div><div class="line"><a name="l00375"></a><span class="lineno">  375</span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#ac18dd8b978ee432fae67524b3a181c14">calc_vertex_normal_loop</a>(VertexHandle _vh, Normal&amp; _n) <span class="keyword">const</span>;</div><div class="line"><a name="l00376"></a><span class="lineno">  376</span>&#160;</div><div class="line"><a name="l00378"></a><span class="lineno">  378</span>&#160;  Normal <a class="code" href="a02389.html#af7ab07fee2430d3e045f271695f806d6">calc_normal</a>(VertexHandle _vh) <span class="keyword">const</span>;</div><div class="line"><a name="l00379"></a><span class="lineno">  379</span>&#160;</div><div class="line"><a name="l00381"></a><span class="lineno">  381</span>&#160;</div><div class="line"><a name="l00382"></a><span class="lineno">  382</span>&#160;  <span class="comment">// --- Geometry API - still in development ---</span></div><div class="line"><a name="l00383"></a><span class="lineno">  383</span>&#160;</div><div class="line"><a name="l00386"></a><span class="lineno"><a class="line" href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">  386</a></span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">calc_edge_vector</a>(EdgeHandle _eh, Normal&amp; _edge_vec)<span class="keyword"> const</span></div><div class="line"><a name="l00387"></a><span class="lineno">  387</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00388"></a><span class="lineno">  388</span>&#160;    _edge_vec = <a class="code" href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">calc_edge_vector</a>(_eh);</div><div class="line"><a name="l00389"></a><span class="lineno">  389</span>&#160;  }</div><div class="line"><a name="l00390"></a><span class="lineno">  390</span>&#160;</div><div class="line"><a name="l00393"></a><span class="lineno"><a class="line" href="a02389.html#a9c41a7e7c5c21683e89128d526d224d6">  393</a></span>&#160;  Normal <a class="code" href="a02389.html#a9c41a7e7c5c21683e89128d526d224d6">calc_edge_vector</a>(EdgeHandle _eh)<span class="keyword"> const</span></div><div class="line"><a name="l00394"></a><span class="lineno">  394</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00395"></a><span class="lineno">  395</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">calc_edge_vector</a>(this-&gt;halfedge_handle(_eh,0));</div><div class="line"><a name="l00396"></a><span class="lineno">  396</span>&#160;  }</div><div class="line"><a name="l00397"></a><span class="lineno">  397</span>&#160;</div><div class="line"><a name="l00400"></a><span class="lineno"><a class="line" href="a02389.html#a1898718c80e93e8579d30b61cfd29e83">  400</a></span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#a1898718c80e93e8579d30b61cfd29e83">calc_edge_vector</a>(HalfedgeHandle _heh, Normal&amp; _edge_vec)<span class="keyword"> const</span></div><div class="line"><a name="l00401"></a><span class="lineno">  401</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00402"></a><span class="lineno">  402</span>&#160;    _edge_vec = <a class="code" href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">calc_edge_vector</a>(_heh);</div><div class="line"><a name="l00403"></a><span class="lineno">  403</span>&#160;  }</div><div class="line"><a name="l00404"></a><span class="lineno">  404</span>&#160;</div><div class="line"><a name="l00407"></a><span class="lineno"><a class="line" href="a02389.html#ad6182b437be445cb682f25d105de4e13">  407</a></span>&#160;  Normal <a class="code" href="a02389.html#ad6182b437be445cb682f25d105de4e13">calc_edge_vector</a>(HalfedgeHandle _heh)<span class="keyword"> const</span></div><div class="line"><a name="l00408"></a><span class="lineno">  408</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00409"></a><span class="lineno">  409</span>&#160;    <span class="keywordflow">return</span> this-&gt;point(this-&gt;to_vertex_handle(_heh)) -</div><div class="line"><a name="l00410"></a><span class="lineno">  410</span>&#160;            this-&gt;point(this-&gt;from_vertex_handle(_heh));</div><div class="line"><a name="l00411"></a><span class="lineno">  411</span>&#160;  }</div><div class="line"><a name="l00412"></a><span class="lineno">  412</span>&#160;</div><div class="line"><a name="l00413"></a><span class="lineno">  413</span>&#160;  <span class="comment">// Calculates the length of the edge _eh</span></div><div class="line"><a name="l00414"></a><span class="lineno">  414</span>&#160;  Scalar calc_edge_length(EdgeHandle _eh)<span class="keyword"> const</span></div><div class="line"><a name="l00415"></a><span class="lineno">  415</span>&#160;<span class="keyword">  </span>{ <span class="keywordflow">return</span> calc_edge_length(this-&gt;halfedge_handle(_eh,0)); }</div><div class="line"><a name="l00416"></a><span class="lineno">  416</span>&#160;</div><div class="line"><a name="l00419"></a><span class="lineno"><a class="line" href="a02389.html#aea5a895c076f3e8ce17a5b82df1b4752">  419</a></span>&#160;  Scalar <a class="code" href="a02389.html#aea5a895c076f3e8ce17a5b82df1b4752">calc_edge_length</a>(HalfedgeHandle _heh)<span class="keyword"> const</span></div><div class="line"><a name="l00420"></a><span class="lineno">  420</span>&#160;<span class="keyword">  </span>{ <span class="keywordflow">return</span> (Scalar)sqrt(calc_edge_sqr_length(_heh)); }</div><div class="line"><a name="l00421"></a><span class="lineno">  421</span>&#160;</div><div class="line"><a name="l00422"></a><span class="lineno">  422</span>&#160;  Scalar calc_edge_sqr_length(EdgeHandle _eh)<span class="keyword"> const</span></div><div class="line"><a name="l00423"></a><span class="lineno">  423</span>&#160;<span class="keyword">  </span>{ <span class="keywordflow">return</span> calc_edge_sqr_length(this-&gt;halfedge_handle(_eh,0)); }</div><div class="line"><a name="l00424"></a><span class="lineno">  424</span>&#160;</div><div class="line"><a name="l00425"></a><span class="lineno">  425</span>&#160;  Scalar calc_edge_sqr_length(HalfedgeHandle _heh)<span class="keyword"> const</span></div><div class="line"><a name="l00426"></a><span class="lineno">  426</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00427"></a><span class="lineno">  427</span>&#160;    Normal edge_vec;</div><div class="line"><a name="l00428"></a><span class="lineno">  428</span>&#160;    <a class="code" href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">calc_edge_vector</a>(_heh, edge_vec);</div><div class="line"><a name="l00429"></a><span class="lineno">  429</span>&#160;    <span class="keywordflow">return</span> sqrnorm(edge_vec);</div><div class="line"><a name="l00430"></a><span class="lineno">  430</span>&#160;  }</div><div class="line"><a name="l00431"></a><span class="lineno">  431</span>&#160;</div><div class="line"><a name="l00434"></a><span class="lineno"><a class="line" href="a02389.html#adc46bbba1ed1b6b591f2d7747c05a586">  434</a></span>&#160;  Point <a class="code" href="a02389.html#adc46bbba1ed1b6b591f2d7747c05a586">calc_edge_midpoint</a>(HalfedgeHandle _heh)<span class="keyword"> const</span></div><div class="line"><a name="l00435"></a><span class="lineno">  435</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00436"></a><span class="lineno">  436</span>&#160;    VertexHandle vh0 = this-&gt;from_vertex_handle(_heh);</div><div class="line"><a name="l00437"></a><span class="lineno">  437</span>&#160;    VertexHandle vh1 = this-&gt;to_vertex_handle(_heh);</div><div class="line"><a name="l00438"></a><span class="lineno">  438</span>&#160;    <span class="keywordflow">return</span> 0.5 * (this-&gt;point(vh0) + this-&gt;point(vh1));</div><div class="line"><a name="l00439"></a><span class="lineno">  439</span>&#160;  }</div><div class="line"><a name="l00440"></a><span class="lineno">  440</span>&#160;</div><div class="line"><a name="l00443"></a><span class="lineno"><a class="line" href="a02389.html#a3fdf02683a7d1055f8d88e179ea3fd3f">  443</a></span>&#160;  Point <a class="code" href="a02389.html#a3fdf02683a7d1055f8d88e179ea3fd3f">calc_edge_midpoint</a>(EdgeHandle _eh)<span class="keyword"> const</span></div><div class="line"><a name="l00444"></a><span class="lineno">  444</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00445"></a><span class="lineno">  445</span>&#160;    <span 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this-&gt;from_vertex_handle(_heh);</div><div class="line"><a name="l00453"></a><span class="lineno">  453</span>&#160;    VertexHandle vh1 = this-&gt;to_vertex_handle(_heh);</div><div class="line"><a name="l00454"></a><span class="lineno">  454</span>&#160;    <span class="keywordflow">return</span> 0.5 * (this-&gt;<a class="code" href="a02389.html#af7ab07fee2430d3e045f271695f806d6">calc_normal</a>(vh0) + this-&gt;<a class="code" href="a02389.html#af7ab07fee2430d3e045f271695f806d6">calc_normal</a>(vh1));</div><div class="line"><a name="l00455"></a><span class="lineno">  455</span>&#160;  }</div><div class="line"><a name="l00456"></a><span class="lineno">  456</span>&#160;</div><div class="line"><a name="l00461"></a><span class="lineno"><a class="line" href="a02389.html#a96377dfb9dca48a0648b5c0698795e1a">  461</a></span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#a96377dfb9dca48a0648b5c0698795e1a">calc_sector_vectors</a>(HalfedgeHandle _in_heh, Normal&amp; _vec0, Normal&amp; _vec1)<span class="keyword"> const</span></div><div class="line"><a name="l00462"></a><span class="lineno">  462</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00463"></a><span class="lineno">  463</span>&#160;    <a class="code" href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">calc_edge_vector</a>(this-&gt;next_halfedge_handle(_in_heh), _vec0);<span class="comment">//p2 - p1</span></div><div class="line"><a name="l00464"></a><span class="lineno">  464</span>&#160;    <a class="code" href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">calc_edge_vector</a>(this-&gt;opposite_halfedge_handle(_in_heh), _vec1);<span class="comment">//p0 - p1</span></div><div class="line"><a name="l00465"></a><span class="lineno">  465</span>&#160;  }</div><div class="line"><a name="l00466"></a><span class="lineno">  466</span>&#160;</div><div class="line"><a name="l00472"></a><span class="lineno"><a class="line" href="a02389.html#a5d3d49f23d5be7cebd2107a6363bcedd">  472</a></span>&#160;  Scalar <a class="code" href="a02389.html#a5d3d49f23d5be7cebd2107a6363bcedd">calc_sector_angle</a>(HalfedgeHandle _in_heh)<span class="keyword"> const</span></div><div class="line"><a name="l00473"></a><span class="lineno">  473</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00474"></a><span class="lineno">  474</span>&#160;    Normal v0, v1;</div><div class="line"><a name="l00475"></a><span class="lineno">  475</span>&#160;    <a class="code" href="a02389.html#a96377dfb9dca48a0648b5c0698795e1a">calc_sector_vectors</a>(_in_heh, v0, v1);</div><div class="line"><a name="l00476"></a><span class="lineno">  476</span>&#160;    Scalar denom = norm(v0)*norm(v1);</div><div class="line"><a name="l00477"></a><span class="lineno">  477</span>&#160;    <span class="keywordflow">if</span> ( denom == <a class="code" href="a02389.html#a15372f27edf521d8e9028e2abccae342">Scalar</a>(0))</div><div 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fh(this-&gt;face_handle(this-&gt;opposite_halfedge_handle(_in_heh)));</div><div class="line"><a name="l00485"></a><span class="lineno">  485</span>&#160;      Normal f_n(<a class="code" href="a02389.html#a76730c9a65bfd6cf23972baa191a40cd">calc_face_normal</a>(fh));<span class="comment">//this normal is (for convex fh) OK</span></div><div class="line"><a name="l00486"></a><span class="lineno">  486</span>&#160;      Scalar sign_a = <a class="code" href="a01233.html#a351b282a40719408090277956e526735">dot</a>(<a class="code" href="a01233.html#af37af4054108f1fef53058ff57689763">cross</a>(v0, v1), f_n);</div><div class="line"><a name="l00487"></a><span class="lineno">  487</span>&#160;      <span class="keywordflow">return</span> <a class="code" href="a01233.html#a39010bd91c5088f5c36a3ef2b1e6e697">angle</a>(cos_a, sign_a);</div><div class="line"><a name="l00488"></a><span class="lineno">  488</span>&#160;    }</div><div class="line"><a name="l00489"></a><span class="lineno">  489</span>&#160;    <span class="keywordflow">else</span></div><div class="line"><a name="l00490"></a><span class="lineno">  490</span>&#160;    {</div><div class="line"><a name="l00491"></a><span class="lineno">  491</span>&#160;      <span class="keywordflow">return</span> acos(<a class="code" href="a01233.html#ad8bd3c89a85bd69fd300e4cd80a947dd">sane_aarg</a>(cos_a));</div><div class="line"><a name="l00492"></a><span class="lineno">  492</span>&#160;    }</div><div class="line"><a name="l00493"></a><span class="lineno">  493</span>&#160;  }</div><div class="line"><a name="l00494"></a><span class="lineno">  494</span>&#160;</div><div class="line"><a name="l00495"></a><span class="lineno">  495</span>&#160;  <span class="comment">// calculate the cos and the sin of angle &lt;(_in_heh,next_halfedge(_in_heh))</span></div><div class="line"><a name="l00496"></a><span class="lineno">  496</span>&#160;  <span class="comment">/*</span></div><div class="line"><a name="l00497"></a><span class="lineno">  497</span>&#160;<span class="comment">  void calc_sector_angle_cos_sin(HalfedgeHandle _in_heh, Scalar&amp; _cos_a, Scalar&amp; _sin_a) const</span></div><div class="line"><a name="l00498"></a><span class="lineno">  498</span>&#160;<span class="comment">  {</span></div><div class="line"><a name="l00499"></a><span class="lineno">  499</span>&#160;<span class="comment">    Normal in_vec, out_vec;</span></div><div class="line"><a name="l00500"></a><span class="lineno">  500</span>&#160;<span class="comment">    calc_edge_vector(_in_heh, in_vec);</span></div><div class="line"><a name="l00501"></a><span class="lineno">  501</span>&#160;<span class="comment">    calc_edge_vector(next_halfedge_handle(_in_heh), out_vec);</span></div><div class="line"><a name="l00502"></a><span class="lineno">  502</span>&#160;<span class="comment">    Scalar denom = norm(in_vec)*norm(out_vec);</span></div><div class="line"><a name="l00503"></a><span class="lineno">  503</span>&#160;<span class="comment">    if (is_zero(denom))</span></div><div class="line"><a name="l00504"></a><span class="lineno">  504</span>&#160;<span class="comment">    {</span></div><div class="line"><a name="l00505"></a><span class="lineno">  505</span>&#160;<span class="comment">      _cos_a = 1;</span></div><div class="line"><a name="l00506"></a><span class="lineno">  506</span>&#160;<span class="comment">      _sin_a = 0;</span></div><div class="line"><a name="l00507"></a><span class="lineno">  507</span>&#160;<span class="comment">    }</span></div><div class="line"><a name="l00508"></a><span class="lineno">  508</span>&#160;<span class="comment">    else</span></div><div class="line"><a name="l00509"></a><span class="lineno">  509</span>&#160;<span class="comment">    {</span></div><div class="line"><a name="l00510"></a><span class="lineno">  510</span>&#160;<span class="comment">      _cos_a = dot(in_vec, out_vec)/denom;</span></div><div class="line"><a name="l00511"></a><span class="lineno">  511</span>&#160;<span class="comment">      _sin_a = norm(cross(in_vec, out_vec))/denom;</span></div><div class="line"><a name="l00512"></a><span class="lineno">  512</span>&#160;<span class="comment">    }</span></div><div class="line"><a name="l00513"></a><span class="lineno">  513</span>&#160;<span class="comment">  }</span></div><div class="line"><a name="l00514"></a><span class="lineno">  514</span>&#160;<span class="comment">  */</span></div><div class="line"><a name="l00517"></a><span class="lineno"><a class="line" href="a02389.html#ace85d620312f88395ae3b737f2abaece">  517</a></span>&#160;  <span class="keywordtype">void</span> <a class="code" href="a02389.html#ace85d620312f88395ae3b737f2abaece">calc_sector_normal</a>(HalfedgeHandle _in_heh, Normal&amp; _sector_normal)<span class="keyword"> const</span></div><div class="line"><a name="l00518"></a><span class="lineno">  518</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00519"></a><span class="lineno">  519</span>&#160;    Normal vec0, vec1;</div><div class="line"><a name="l00520"></a><span class="lineno">  520</span>&#160;    <a class="code" href="a02389.html#a96377dfb9dca48a0648b5c0698795e1a">calc_sector_vectors</a>(_in_heh, vec0, vec1);</div><div class="line"><a name="l00521"></a><span class="lineno">  521</span>&#160;    _sector_normal = <a class="code" href="a01233.html#af37af4054108f1fef53058ff57689763">cross</a>(vec0, vec1);<span class="comment">//(p2-p1)^(p0-p1)</span></div><div class="line"><a name="l00522"></a><span class="lineno">  522</span>&#160;  }</div><div class="line"><a name="l00523"></a><span class="lineno">  523</span>&#160;</div><div class="line"><a name="l00527"></a><span class="lineno"><a class="line" href="a02389.html#a4babf1e8370fcb01b07596819ac167dc">  527</a></span>&#160;  Scalar <a class="code" href="a02389.html#a4babf1e8370fcb01b07596819ac167dc">calc_sector_area</a>(HalfedgeHandle _in_heh)<span class="keyword"> const</span></div><div class="line"><a name="l00528"></a><span class="lineno">  528</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00529"></a><span class="lineno">  529</span>&#160;    Normal sector_normal;</div><div class="line"><a name="l00530"></a><span class="lineno">  530</span>&#160;    <a class="code" href="a02389.html#ace85d620312f88395ae3b737f2abaece">calc_sector_normal</a>(_in_heh, sector_normal);</div><div class="line"><a name="l00531"></a><span class="lineno">  531</span>&#160;    <span class="keywordflow">return</span> norm(sector_normal)/2;</div><div class="line"><a name="l00532"></a><span class="lineno">  532</span>&#160;  }</div><div class="line"><a name="l00533"></a><span class="lineno">  533</span>&#160;</div><div class="line"><a name="l00536"></a><span class="lineno"><a class="line" href="a02389.html#afe704b0dc13787fbc73913a39d168d53">  536</a></span>&#160;  Scalar <a class="code" href="a02389.html#afe704b0dc13787fbc73913a39d168d53">calc_dihedral_angle_fast</a>(HalfedgeHandle _heh)<span class="keyword"> const</span></div><div class="line"><a name="l00537"></a><span class="lineno">  537</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00538"></a><span class="lineno">  538</span>&#160;    <span class="comment">// Make sure that we have face normals on the mesh</span></div><div class="line"><a name="l00539"></a><span class="lineno">  539</span>&#160;    assert(Kernel::has_face_normals());</div><div class="line"><a name="l00540"></a><span class="lineno">  540</span>&#160;</div><div class="line"><a name="l00541"></a><span class="lineno">  541</span>&#160;    <span class="keywordflow">if</span> (this-&gt;is_boundary(this-&gt;edge_handle(_heh)))</div><div class="line"><a name="l00542"></a><span class="lineno">  542</span>&#160;    {<span class="comment">//the dihedral angle at a boundary edge is 0</span></div><div class="line"><a name="l00543"></a><span class="lineno">  543</span>&#160;      <span class="keywordflow">return</span> 0;</div><div class="line"><a name="l00544"></a><span class="lineno">  544</span>&#160;    }</div><div class="line"><a name="l00545"></a><span class="lineno">  545</span>&#160;    <span class="keyword">const</span> Normal&amp; n0 = this-&gt;normal(this-&gt;face_handle(_heh));</div><div class="line"><a name="l00546"></a><span class="lineno">  546</span>&#160;    <span class="keyword">const</span> Normal&amp; n1 = this-&gt;normal(this-&gt;face_handle(this-&gt;opposite_halfedge_handle(_heh)));</div><div class="line"><a name="l00547"></a><span class="lineno">  547</span>&#160;    Normal he;</div><div class="line"><a name="l00548"></a><span class="lineno">  548</span>&#160;    <a class="code" href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">calc_edge_vector</a>(_heh, he);</div><div class="line"><a name="l00549"></a><span class="lineno">  549</span>&#160;    Scalar da_cos = <a class="code" href="a01233.html#a351b282a40719408090277956e526735">dot</a>(n0, n1);</div><div class="line"><a name="l00550"></a><span class="lineno">  550</span>&#160;    <span class="comment">//should be normalized, but we need only the sign</span></div><div class="line"><a name="l00551"></a><span class="lineno">  551</span>&#160;    Scalar da_sin_sign = <a class="code" href="a01233.html#a351b282a40719408090277956e526735">dot</a>(<a class="code" href="a01233.html#af37af4054108f1fef53058ff57689763">cross</a>(n0, n1), he);</div><div class="line"><a name="l00552"></a><span class="lineno">  552</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="a01233.html#a39010bd91c5088f5c36a3ef2b1e6e697">angle</a>(da_cos, da_sin_sign);</div><div class="line"><a name="l00553"></a><span class="lineno">  553</span>&#160;  }</div><div class="line"><a name="l00554"></a><span class="lineno">  554</span>&#160;</div><div class="line"><a name="l00557"></a><span class="lineno"><a class="line" href="a02389.html#ab8cd3845b89840da203e1347f68516f2">  557</a></span>&#160;  Scalar <a class="code" href="a02389.html#ab8cd3845b89840da203e1347f68516f2">calc_dihedral_angle_fast</a>(EdgeHandle _eh)<span class="keyword"> const</span></div><div class="line"><a name="l00558"></a><span class="lineno">  558</span>&#160;<span class="keyword">  </span>{ <span class="keywordflow">return</span> <a class="code" href="a02389.html#afe704b0dc13787fbc73913a39d168d53">calc_dihedral_angle_fast</a>(this-&gt;halfedge_handle(_eh,0)); }</div><div class="line"><a name="l00559"></a><span class="lineno">  559</span>&#160;</div><div class="line"><a name="l00560"></a><span class="lineno">  560</span>&#160;  <span class="comment">// calculates the dihedral angle on the halfedge _heh</span></div><div class="line"><a name="l00561"></a><span class="lineno">  561</span>&#160;  Scalar calc_dihedral_angle(HalfedgeHandle _heh)<span class="keyword"> const</span></div><div class="line"><a name="l00562"></a><span class="lineno">  562</span>&#160;<span class="keyword">  </span>{</div><div class="line"><a name="l00563"></a><span class="lineno">  563</span>&#160;    <span class="keywordflow">if</span> (this-&gt;is_boundary(this-&gt;edge_handle(_heh)))</div><div class="line"><a name="l00564"></a><span class="lineno">  564</span>&#160;    {<span class="comment">//the dihedral angle at a boundary edge is 0</span></div><div class="line"><a name="l00565"></a><span class="lineno">  565</span>&#160;      <span class="keywordflow">return</span> 0;</div><div class="line"><a name="l00566"></a><span class="lineno">  566</span>&#160;    }</div><div class="line"><a name="l00567"></a><span class="lineno">  567</span>&#160;    Normal n0, n1, he;</div><div class="line"><a name="l00568"></a><span class="lineno">  568</span>&#160;    <a class="code" href="a02389.html#ace85d620312f88395ae3b737f2abaece">calc_sector_normal</a>(_heh, n0);</div><div class="line"><a name="l00569"></a><span class="lineno">  569</span>&#160;    <a class="code" href="a02389.html#ace85d620312f88395ae3b737f2abaece">calc_sector_normal</a>(this-&gt;opposite_halfedge_handle(_heh), n1);</div><div class="line"><a name="l00570"></a><span class="lineno">  570</span>&#160;    <a class="code" href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">calc_edge_vector</a>(_heh, he);</div><div class="line"><a name="l00571"></a><span class="lineno">  571</span>&#160;    Scalar denom = norm(n0)*norm(n1);</div><div class="line"><a name="l00572"></a><span class="lineno">  572</span>&#160;    <span class="keywordflow">if</span> (denom == <a class="code" href="a02389.html#a15372f27edf521d8e9028e2abccae342">Scalar</a>(0))</div><div class="line"><a name="l00573"></a><span class="lineno">  573</span>&#160;    {</div><div class="line"><a name="l00574"></a><span class="lineno">  574</span>&#160;      <span class="keywordflow">return</span> 0;</div><div class="line"><a name="l00575"></a><span class="lineno">  575</span>&#160;    }</div><div class="line"><a name="l00576"></a><span class="lineno">  576</span>&#160;    Scalar da_cos = <a class="code" href="a01233.html#a351b282a40719408090277956e526735">dot</a>(n0, n1)/denom;</div><div class="line"><a name="l00577"></a><span class="lineno">  577</span>&#160;    <span class="comment">//should be normalized, but we need only the sign</span></div><div class="line"><a name="l00578"></a><span class="lineno">  578</span>&#160;    Scalar da_sin_sign = <a class="code" href="a01233.html#a351b282a40719408090277956e526735">dot</a>(<a class="code" href="a01233.html#af37af4054108f1fef53058ff57689763">cross</a>(n0, n1), he);</div><div class="line"><a name="l00579"></a><span class="lineno">  579</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="a01233.html#a39010bd91c5088f5c36a3ef2b1e6e697">angle</a>(da_cos, da_sin_sign);</div><div class="line"><a name="l00580"></a><span class="lineno">  580</span>&#160;  }</div><div class="line"><a name="l00581"></a><span class="lineno">  581</span>&#160;</div><div class="line"><a name="l00582"></a><span class="lineno">  582</span>&#160;  <span class="comment">// calculates the dihedral angle on the edge _eh</span></div><div class="line"><a name="l00583"></a><span class="lineno">  583</span>&#160;  Scalar calc_dihedral_angle(EdgeHandle _eh)<span class="keyword"> const</span></div><div class="line"><a name="l00584"></a><span class="lineno">  584</span>&#160;<span class="keyword">  </span>{ <span class="keywordflow">return</span> calc_dihedral_angle(this-&gt;halfedge_handle(_eh,0)); }</div><div class="line"><a name="l00585"></a><span class="lineno">  585</span>&#160;</div><div class="line"><a name="l00588"></a><span class="lineno">  588</span>&#160;  <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="a02389.html#a5a52366a97b3c87ab3473c476f221e22">find_feature_edges</a>(Scalar _angle_tresh = OpenMesh::deg_to_rad(44.0));</div><div class="line"><a name="l00589"></a><span class="lineno">  589</span>&#160;  <span class="comment">// --- misc ---</span></div><div class="line"><a name="l00590"></a><span class="lineno">  590</span>&#160;</div><div class="line"><a name="l00592"></a><span class="lineno"><a class="line" href="a02389.html#af0bd67ac6c4c3fa8707191dcf28b7649">  592</a></span>&#160;  <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="a02389.html#af0bd67ac6c4c3fa8707191dcf28b7649">split</a>(FaceHandle _fh, <span class="keyword">const</span> Point&amp; _p)</div><div class="line"><a name="l00593"></a><span class="lineno">  593</span>&#160;  { Kernel::split(_fh, <a class="code" href="a02389.html#a5338335bff53d9b88afc14634c456908">add_vertex</a>(_p)); }</div><div class="line"><a name="l00594"></a><span class="lineno">  594</span>&#160;</div><div class="line"><a name="l00595"></a><span class="lineno">  595</span>&#160;  <span 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name="l00601"></a><span class="lineno">  601</span>&#160;  <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="a02389.html#af0bd67ac6c4c3fa8707191dcf28b7649">split</a>(EdgeHandle _eh, VertexHandle _vh)</div><div class="line"><a name="l00602"></a><span class="lineno">  602</span>&#160;  { Kernel::split_edge(_eh, _vh); }</div><div class="line"><a name="l00603"></a><span class="lineno">  603</span>&#160;  </div><div class="line"><a name="l00604"></a><span class="lineno">  604</span>&#160;<span class="keyword">private</span>:</div><div class="line"><a name="l00605"></a><span class="lineno">  605</span>&#160;  <span class="keyword">struct </span>PointIs3DTag {};</div><div class="line"><a name="l00606"></a><span class="lineno">  606</span>&#160;  <span class="keyword">struct </span>PointIsNot3DTag {};</div><div class="line"><a name="l00607"></a><span class="lineno">  607</span>&#160;  Normal calc_face_normal_impl(FaceHandle, PointIs3DTag) <span 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612</span>&#160;</div><div class="line"><a name="l00638"></a><span class="lineno">  638</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">typename</span> LHS, <span class="keyword">typename</span> KERNEL&gt;</div><div class="line"><a name="l00639"></a><span class="lineno"><a class="line" href="a01233.html#ac0f75aab1c554cfcdf72a61c09d1ab36">  639</a></span>&#160;LHS <a class="code" href="a01233.html#ac0f75aab1c554cfcdf72a61c09d1ab36">mesh_cast</a>(<a class="code" href="a02389.html">PolyMeshT&lt;KERNEL&gt;</a> &amp;rhs) {</div><div class="line"><a name="l00640"></a><span class="lineno">  640</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="a02209.html">MeshCast&lt;LHS, PolyMeshT&lt;KERNEL&gt;</a>&amp;&gt;::cast(rhs);</div><div class="line"><a name="l00641"></a><span class="lineno">  641</span>&#160;}</div><div class="line"><a name="l00642"></a><span class="lineno">  642</span>&#160;</div><div class="line"><a name="l00643"></a><span class="lineno">  643</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">typename</span> LHS, <span class="keyword">typename</span> KERNEL&gt;</div><div class="line"><a name="l00644"></a><span class="lineno">  644</span>&#160;LHS <a class="code" href="a01233.html#ac0f75aab1c554cfcdf72a61c09d1ab36">mesh_cast</a>(<a class="code" href="a02389.html">PolyMeshT&lt;KERNEL&gt;</a> *rhs) {</div><div class="line"><a name="l00645"></a><span class="lineno">  645</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="a02209.html">MeshCast&lt;LHS, PolyMeshT&lt;KERNEL&gt;</a>*&gt;::cast(rhs);</div><div class="line"><a name="l00646"></a><span class="lineno">  646</span>&#160;}</div><div class="line"><a name="l00647"></a><span class="lineno">  647</span>&#160;</div><div class="line"><a name="l00648"></a><span class="lineno">  648</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">typename</span> LHS, <span class="keyword">typename</span> KERNEL&gt;</div><div class="line"><a name="l00649"></a><span class="lineno">  649</span>&#160;<span class="keyword">const</span> LHS <a class="code" href="a01233.html#ac0f75aab1c554cfcdf72a61c09d1ab36">mesh_cast</a>(<span class="keyword">const</span> <a class="code" href="a02389.html">PolyMeshT&lt;KERNEL&gt;</a> &amp;rhs) {</div><div class="line"><a name="l00650"></a><span class="lineno">  650</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="a02209.html">MeshCast&lt;LHS, const PolyMeshT&lt;KERNEL&gt;</a>&amp;&gt;::cast(rhs);</div><div class="line"><a name="l00651"></a><span class="lineno">  651</span>&#160;}</div><div class="line"><a name="l00652"></a><span class="lineno">  652</span>&#160;</div><div class="line"><a name="l00653"></a><span class="lineno">  653</span>&#160;<span class="keyword">template</span>&lt;<span class="keyword">typename</span> LHS, <span class="keyword">typename</span> KERNEL&gt;</div><div class="line"><a name="l00654"></a><span class="lineno">  654</span>&#160;<span class="keyword">const</span> LHS <a class="code" href="a01233.html#ac0f75aab1c554cfcdf72a61c09d1ab36">mesh_cast</a>(<span class="keyword">const</span> <a class="code" href="a02389.html">PolyMeshT&lt;KERNEL&gt;</a> *rhs) {</div><div class="line"><a name="l00655"></a><span class="lineno">  655</span>&#160;    <span class="keywordflow">return</span> <a class="code" href="a02209.html">MeshCast&lt;LHS, const PolyMeshT&lt;KERNEL&gt;</a>*&gt;::cast(rhs);</div><div class="line"><a name="l00656"></a><span class="lineno">  656</span>&#160;}</div><div class="line"><a name="l00657"></a><span class="lineno">  657</span>&#160;</div><div class="line"><a name="l00658"></a><span class="lineno">  658</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00659"></a><span class="lineno">  659</span>&#160;} <span class="comment">// namespace OpenMesh</span></div><div class="line"><a name="l00660"></a><span class="lineno">  660</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00661"></a><span class="lineno">  661</span>&#160;<span class="preprocessor">#if defined(OM_INCLUDE_TEMPLATES) &amp;&amp; !defined(OPENMESH_POLYMESH_C)</span></div><div class="line"><a name="l00662"></a><span class="lineno">  662</span>&#160;<span class="preprocessor">#  define OPENMESH_POLYMESH_TEMPLATES</span></div><div class="line"><a name="l00663"></a><span class="lineno">  663</span>&#160;<span class="preprocessor">#  include &quot;PolyMeshT_impl.hh&quot;</span></div><div class="line"><a name="l00664"></a><span class="lineno">  664</span>&#160;<span class="preprocessor">#endif</span></div><div class="line"><a name="l00665"></a><span class="lineno">  665</span>&#160;<span class="comment">//=============================================================================</span></div><div class="line"><a name="l00666"></a><span class="lineno">  666</span>&#160;<span class="preprocessor">#endif // OPENMESH_POLYMESHT_HH defined</span></div><div class="line"><a name="l00667"></a><span class="lineno">  667</span>&#160;<span class="comment">//=============================================================================</span></div><div class="ttc" id="a02389_html_a76730c9a65bfd6cf23972baa191a40cd"><div class="ttname"><a href="a02389.html#a76730c9a65bfd6cf23972baa191a40cd">OpenMesh::PolyMeshT::calc_face_normal</a></div><div class="ttdeci">virtual Normal calc_face_normal(FaceHandle _fh) const</div><div class="ttdoc">Calculate normal vector for face _fh. </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:97</div></div>
<div class="ttc" id="a02389_html_a71e1e8eaabeb24eca04237931b4bea26"><div class="ttname"><a href="a02389.html#a71e1e8eaabeb24eca04237931b4bea26">OpenMesh::PolyMeshT::Face</a></div><div class="ttdeci">Kernel::Face Face</div><div class="ttdoc">Face type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:130</div></div>
<div class="ttc" id="a02389_html_a5d3d49f23d5be7cebd2107a6363bcedd"><div class="ttname"><a href="a02389.html#a5d3d49f23d5be7cebd2107a6363bcedd">OpenMesh::PolyMeshT::calc_sector_angle</a></div><div class="ttdeci">Scalar calc_sector_angle(HalfedgeHandle _in_heh) const</div><div class="ttdoc">calculates the sector angle. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:472</div></div>
<div class="ttc" id="a02389_html_a98e626927ab0d71cef18df58be2e212e"><div class="ttname"><a href="a02389.html#a98e626927ab0d71cef18df58be2e212e">OpenMesh::PolyMeshT::is_estimated_feature_edge</a></div><div class="ttdeci">bool is_estimated_feature_edge(HalfedgeHandle _heh, const double _feature_angle) const</div><div class="ttdoc">identifies feature edges w.r.t. </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:430</div></div>
<div class="ttc" id="a02389_html_a15372f27edf521d8e9028e2abccae342"><div class="ttname"><a href="a02389.html#a15372f27edf521d8e9028e2abccae342">OpenMesh::PolyMeshT::Scalar</a></div><div class="ttdeci">Kernel::Scalar Scalar</div><div class="ttdoc">Scalar type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:110</div></div>
<div class="ttc" id="a02389_html_afe704b0dc13787fbc73913a39d168d53"><div class="ttname"><a href="a02389.html#afe704b0dc13787fbc73913a39d168d53">OpenMesh::PolyMeshT::calc_dihedral_angle_fast</a></div><div class="ttdeci">Scalar calc_dihedral_angle_fast(HalfedgeHandle _heh) const</div><div class="ttdoc">calculates the dihedral angle on the halfedge _heh </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:536</div></div>
<div class="ttc" id="a02389_html_a9ccd0ce4fff127b13eb80fafefda0d0a"><div class="ttname"><a href="a02389.html#a9ccd0ce4fff127b13eb80fafefda0d0a">OpenMesh::PolyMeshT::ConstVertexEdgeIter</a></div><div class="ttdeci">Kernel::ConstVertexEdgeIter ConstVertexEdgeIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:175</div></div>
<div class="ttc" id="a02389_html_acbf60ccc42cb484ba2911bda8277551c"><div class="ttname"><a href="a02389.html#acbf60ccc42cb484ba2911bda8277551c">OpenMesh::PolyMeshT::update_vertex_normals</a></div><div class="ttdeci">void update_vertex_normals()</div><div class="ttdoc">Update normal vectors for all vertices. </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:550</div></div>
<div class="ttc" id="a02389_html_a58045f9fafc6239077c747afdd8f852d"><div class="ttname"><a href="a02389.html#a58045f9fafc6239077c747afdd8f852d">OpenMesh::PolyMeshT::update_halfedge_normals</a></div><div class="ttdeci">void update_halfedge_normals(const double _feature_angle=0.8)</div><div class="ttdoc">Update normal vectors for all halfedges. </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:350</div></div>
<div class="ttc" id="a02389_html_ab8cd3845b89840da203e1347f68516f2"><div class="ttname"><a href="a02389.html#ab8cd3845b89840da203e1347f68516f2">OpenMesh::PolyMeshT::calc_dihedral_angle_fast</a></div><div class="ttdeci">Scalar calc_dihedral_angle_fast(EdgeHandle _eh) const</div><div class="ttdoc">calculates the dihedral angle on the edge _eh </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:557</div></div>
<div class="ttc" id="a02389_html_a4021a6310529dac06a6969967a7d3986"><div class="ttname"><a href="a02389.html#a4021a6310529dac06a6969967a7d3986">OpenMesh::PolyMeshT::new_vertex</a></div><div class="ttdeci">SmartVertexHandle new_vertex()</div><div class="ttdoc">Uses default copy and assignment operator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:201</div></div>
<div class="ttc" id="a02389_html_aea5a895c076f3e8ce17a5b82df1b4752"><div class="ttname"><a href="a02389.html#aea5a895c076f3e8ce17a5b82df1b4752">OpenMesh::PolyMeshT::calc_edge_length</a></div><div class="ttdeci">Scalar calc_edge_length(HalfedgeHandle _heh) const</div><div class="ttdoc">Calculates the length of the edge _heh. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:419</div></div>
<div class="ttc" id="a02389_html_a249b0c195a81eeab341f7f73089d157e"><div class="ttname"><a href="a02389.html#a249b0c195a81eeab341f7f73089d157e">OpenMesh::PolyMeshT::Halfedge</a></div><div class="ttdeci">Kernel::Halfedge Halfedge</div><div class="ttdoc">Halfedge type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:126</div></div>
<div class="ttc" id="a02389_html_a65fcc6edd32701b766ce4987f4e74e46"><div class="ttname"><a href="a02389.html#a65fcc6edd32701b766ce4987f4e74e46">OpenMesh::PolyMeshT::calc_centroid</a></div><div class="ttdeci">Point calc_centroid(FaceHandle _fh) const</div><div class="ttdoc">Computes and returns the average of the vertices defining _fh (same as calc_face_centroid) ...</div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:267</div></div>
<div class="ttc" id="a02389_html_a437621f3901a93d0ebf8cdceac8e2939"><div class="ttname"><a href="a02389.html#a437621f3901a93d0ebf8cdceac8e2939">OpenMesh::PolyMeshT::VertexIHalfedgeIter</a></div><div class="ttdeci">Kernel::VertexIHalfedgeIter VertexIHalfedgeIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:164</div></div>
<div class="ttc" id="a02389_html_ac18dd8b978ee432fae67524b3a181c14"><div class="ttname"><a href="a02389.html#ac18dd8b978ee432fae67524b3a181c14">OpenMesh::PolyMeshT::calc_vertex_normal_loop</a></div><div class="ttdeci">void calc_vertex_normal_loop(VertexHandle _vh, Normal &amp;_n) const</div><div class="ttdoc">Compute normals for all primitives. </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:516</div></div>
<div class="ttc" id="a02389_html_a4ae59536e97b43444c4f1622c645ebaf"><div class="ttname"><a href="a02389.html#a4ae59536e97b43444c4f1622c645ebaf">OpenMesh::PolyMeshT::TexCoord2D</a></div><div class="ttdeci">Kernel::TexCoord2D TexCoord2D</div><div class="ttdoc">TexCoord2D type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:120</div></div>
<div class="ttc" id="a02389_html_a23b20f8208bae0aa1b344cac48c1f635"><div class="ttname"><a href="a02389.html#a23b20f8208bae0aa1b344cac48c1f635">OpenMesh::PolyMeshT::ConstFaceVertexIter</a></div><div class="ttdeci">Kernel::ConstFaceVertexIter ConstFaceVertexIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:177</div></div>
<div class="ttc" id="a02389_html_a4babf1e8370fcb01b07596819ac167dc"><div class="ttname"><a href="a02389.html#a4babf1e8370fcb01b07596819ac167dc">OpenMesh::PolyMeshT::calc_sector_area</a></div><div class="ttdeci">Scalar calc_sector_area(HalfedgeHandle _in_heh) const</div><div class="ttdoc">calculates the area of the face sector defined by the angle &lt;(_in_heh,next_halfedge(_in_heh)) NOTE: s...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:527</div></div>
<div class="ttc" id="a01233_html_ad8bd3c89a85bd69fd300e4cd80a947dd"><div class="ttname"><a href="a01233.html#ad8bd3c89a85bd69fd300e4cd80a947dd">OpenMesh::sane_aarg</a></div><div class="ttdeci">T sane_aarg(T _aarg)</div><div class="ttdoc">Trigonometry/angles - related. </div><div class="ttdef"><b>Definition:</b> MathDefs.hh:122</div></div>
<div class="ttc" id="a01238_html_ab78a93560926cd2f9958cb028f7ea96da361fe12954663bc16ce085e98fecce20"><div class="ttname"><a href="a01238.html#ab78a93560926cd2f9958cb028f7ea96da361fe12954663bc16ce085e98fecce20">OpenMesh::Attributes::TexCoord1D</a></div><div class="ttdoc">Add 1D texture coordinates (vertices, halfedges) </div><div class="ttdef"><b>Definition:</b> Attributes.hh:86</div></div>
<div class="ttc" id="a02389_html_af0bd67ac6c4c3fa8707191dcf28b7649"><div class="ttname"><a href="a02389.html#af0bd67ac6c4c3fa8707191dcf28b7649">OpenMesh::PolyMeshT::split</a></div><div class="ttdeci">void split(FaceHandle _fh, const Point &amp;_p)</div><div class="ttdoc">Face split (= 1-to-n split) </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:592</div></div>
<div class="ttc" id="a02389_html_a6549eda743520c8a7aa3dfe6a37b2468"><div class="ttname"><a href="a02389.html#a6549eda743520c8a7aa3dfe6a37b2468">OpenMesh::PolyMeshT::VertexOHalfedgeIter</a></div><div class="ttdeci">Kernel::VertexOHalfedgeIter VertexOHalfedgeIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:163</div></div>
<div class="ttc" id="a02389_html_ab2ccdc42b7b25cf35915d3639fc461b2"><div class="ttname"><a href="a02389.html#ab2ccdc42b7b25cf35915d3639fc461b2">OpenMesh::PolyMeshT::Edge</a></div><div class="ttdeci">Kernel::Edge Edge</div><div class="ttdoc">Edge type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:128</div></div>
<div class="ttc" id="a02389_html_a8f33200ba959d2d68e62d0cdf0afe322"><div class="ttname"><a href="a02389.html#a8f33200ba959d2d68e62d0cdf0afe322">OpenMesh::PolyMeshT::update_normal</a></div><div class="ttdeci">void update_normal(VertexHandle _vh)</div><div class="ttdoc">Update normal for vertex _vh. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:338</div></div>
<div class="ttc" id="a02389_html_a5c3bb9993fc45ec3ca26d677017f32f3"><div class="ttname"><a href="a02389.html#a5c3bb9993fc45ec3ca26d677017f32f3">OpenMesh::PolyMeshT::calc_halfedge_normal</a></div><div class="ttdeci">virtual Normal calc_halfedge_normal(HalfedgeHandle _heh, const double _feature_angle=0.8) const</div><div class="ttdoc">Calculate halfedge normal for one specific halfedge. </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:365</div></div>
<div class="ttc" id="a02389_html_ad6182b437be445cb682f25d105de4e13"><div class="ttname"><a href="a02389.html#ad6182b437be445cb682f25d105de4e13">OpenMesh::PolyMeshT::calc_edge_vector</a></div><div class="ttdeci">Normal calc_edge_vector(HalfedgeHandle _heh) const</div><div class="ttdoc">Calculates the edge vector as the difference of the the points defined by to_vertex_handle() and from...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:407</div></div>
<div class="ttc" id="a02389_html_a1ebe8b94ca30db3af44c809ab3ee7247"><div class="ttname"><a href="a02389.html#a1ebe8b94ca30db3af44c809ab3ee7247">OpenMesh::PolyMeshT::VertexFaceIter</a></div><div class="ttdeci">Kernel::VertexFaceIter VertexFaceIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:166</div></div>
<div class="ttc" id="a02389_html_aae070e1f6f0df8885d85b48916e043b5"><div class="ttname"><a href="a02389.html#aae070e1f6f0df8885d85b48916e043b5">OpenMesh::PolyMeshT::calc_edge_vector</a></div><div class="ttdeci">void calc_edge_vector(EdgeHandle _eh, Normal &amp;_edge_vec) const</div><div class="ttdoc">Calculates the edge vector as the vector defined by the halfedge with id #0 (see below) ...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:386</div></div>
<div class="ttc" id="a02389_html_a1b0729c26d7cf8f123c344a3b81d353c"><div class="ttname"><a href="a02389.html#a1b0729c26d7cf8f123c344a3b81d353c">OpenMesh::PolyMeshT::ConstFaceHalfedgeIter</a></div><div class="ttdeci">Kernel::ConstFaceHalfedgeIter ConstFaceHalfedgeIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:178</div></div>
<div class="ttc" id="a02389_html_af6526fbc3e7f3a1e98a5543b9563b021"><div class="ttname"><a href="a02389.html#af6526fbc3e7f3a1e98a5543b9563b021">OpenMesh::PolyMeshT::TexCoord1D</a></div><div class="ttdeci">Kernel::TexCoord1D TexCoord1D</div><div class="ttdoc">TexCoord1D type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:118</div></div>
<div class="ttc" id="a02389_html_adc7d422e2ce13141e8291f7d29f7ecef"><div class="ttname"><a href="a02389.html#adc7d422e2ce13141e8291f7d29f7ecef">OpenMesh::PolyMeshT::VertexVertexIter</a></div><div class="ttdeci">Kernel::VertexVertexIter VertexVertexIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:162</div></div>
<div class="ttc" id="a01238_html_ab78a93560926cd2f9958cb028f7ea96da80d64ca7366a1bfa3c21dab475dc2f28"><div class="ttname"><a href="a01238.html#ab78a93560926cd2f9958cb028f7ea96da80d64ca7366a1bfa3c21dab475dc2f28">OpenMesh::Attributes::TexCoord3D</a></div><div class="ttdoc">Add 3D texture coordinates (vertices, halfedges) </div><div class="ttdef"><b>Definition:</b> Attributes.hh:88</div></div>
<div class="ttc" id="a01233_html_a351b282a40719408090277956e526735"><div class="ttname"><a href="a01233.html#a351b282a40719408090277956e526735">OpenMesh::dot</a></div><div class="ttdeci">osg::Vec3f::ValueType dot(const osg::Vec3f &amp;_v1, const osg::Vec3f &amp;_v2)</div><div class="ttdoc">Adapter for osg vector member computing a scalar product. </div><div class="ttdef"><b>Definition:</b> VectorAdapter.hh:176</div></div>
<div class="ttc" id="a02389_html_acf4b52db4b0198a91a02c06003623bfb"><div class="ttname"><a href="a02389.html#acf4b52db4b0198a91a02c06003623bfb">OpenMesh::PolyMeshT::ConstVertexOHalfedgeIter</a></div><div class="ttdeci">Kernel::ConstVertexOHalfedgeIter ConstVertexOHalfedgeIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:173</div></div>
<div class="ttc" id="a02389_html_af7ab07fee2430d3e045f271695f806d6"><div class="ttname"><a href="a02389.html#af7ab07fee2430d3e045f271695f806d6">OpenMesh::PolyMeshT::calc_normal</a></div><div class="ttdeci">Normal calc_normal(FaceHandle _fh) const</div><div class="ttdoc">same as calc_face_normal </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:187</div></div>
<div class="ttc" id="a02389_html_a03e6fd1a2fc91d4144374fd28dfbecee"><div class="ttname"><a href="a02389.html#a03e6fd1a2fc91d4144374fd28dfbecee">OpenMesh::PolyMeshT::Vertex</a></div><div class="ttdeci">Kernel::Vertex Vertex</div><div class="ttdoc">Vertex type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:124</div></div>
<div class="ttc" id="a01233_html_a39010bd91c5088f5c36a3ef2b1e6e697"><div class="ttname"><a href="a01233.html#a39010bd91c5088f5c36a3ef2b1e6e697">OpenMesh::angle</a></div><div class="ttdeci">T angle(T _cos_angle, T _sin_angle)</div><div class="ttdoc">returns the angle determined by its cos and the sign of its sin result is positive if the angle is in...</div><div class="ttdef"><b>Definition:</b> MathDefs.hh:140</div></div>
<div class="ttc" id="a02389_html_a2873b741c59a9d3f3a7eb61f996017e0"><div class="ttname"><a href="a02389.html#a2873b741c59a9d3f3a7eb61f996017e0">OpenMesh::PolyMeshT::calc_vertex_normal_correct</a></div><div class="ttdeci">void calc_vertex_normal_correct(VertexHandle _vh, Normal &amp;_n) const</div><div class="ttdoc">Compute normals for all primitives. </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:485</div></div>
<div class="ttc" id="a02389_html_a7458a95c0f4512e7e571edc18b1b839b"><div class="ttname"><a href="a02389.html#a7458a95c0f4512e7e571edc18b1b839b">OpenMesh::PolyMeshT::new_vertex</a></div><div class="ttdeci">SmartVertexHandle new_vertex(const Point &amp;_p)</div><div class="ttdoc">Adds a new vertex initialized to a custom position. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:209</div></div>
<div class="ttc" id="a02389_html_a601f21014e50bd5a2243b0e4849c9c14"><div class="ttname"><a href="a02389.html#a601f21014e50bd5a2243b0e4849c9c14">OpenMesh::PolyMeshT::update_normals</a></div><div class="ttdeci">void update_normals()</div><div class="ttdoc">Compute normals for all primitives. </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:317</div></div>
<div class="ttc" id="a02389_html_a33d15d135e70be103b2d1c96e15b378c"><div class="ttname"><a href="a02389.html#a33d15d135e70be103b2d1c96e15b378c">OpenMesh::PolyMeshT::is_polymesh</a></div><div class="ttdeci">static constexpr bool is_polymesh()</div><div class="ttdoc">Determine whether this is a PolyMeshT or TriMeshT (This function does not check the per face vertex c...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:100</div></div>
<div class="ttc" id="a02389_html_a3570fd132d1ac589b380485cf59c9e0b"><div class="ttname"><a href="a02389.html#a3570fd132d1ac589b380485cf59c9e0b">OpenMesh::PolyMeshT::Normal</a></div><div class="ttdeci">Kernel::Normal Normal</div><div class="ttdoc">Normal type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:114</div></div>
<div class="ttc" id="a02389_html_a5ec24476d2513efe71ddd1255a2ca444"><div class="ttname"><a href="a02389.html#a5ec24476d2513efe71ddd1255a2ca444">OpenMesh::PolyMeshT::TexCoord3D</a></div><div class="ttdeci">Kernel::TexCoord3D TexCoord3D</div><div class="ttdoc">TexCoord3D type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:122</div></div>
<div class="ttc" id="a02389_html_a96377dfb9dca48a0648b5c0698795e1a"><div class="ttname"><a href="a02389.html#a96377dfb9dca48a0648b5c0698795e1a">OpenMesh::PolyMeshT::calc_sector_vectors</a></div><div class="ttdeci">void calc_sector_vectors(HalfedgeHandle _in_heh, Normal &amp;_vec0, Normal &amp;_vec1) const</div><div class="ttdoc">defines a consistent representation of a sector geometry: the halfedge _in_heh defines the sector ori...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:461</div></div>
<div class="ttc" id="a02389_html_a61167f0a130e599b909cc8629a6dca2a"><div class="ttname"><a href="a02389.html#a61167f0a130e599b909cc8629a6dca2a">OpenMesh::PolyMeshT::ConstVertexFaceIter</a></div><div class="ttdeci">Kernel::ConstVertexFaceIter ConstVertexFaceIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:176</div></div>
<div class="ttc" id="a02389_html_a5e15960d27e6d40646260109f5910b5b"><div class="ttname"><a href="a02389.html#a5e15960d27e6d40646260109f5910b5b">OpenMesh::PolyMeshT::ConstFaceEdgeIter</a></div><div class="ttdeci">Kernel::ConstFaceEdgeIter ConstFaceEdgeIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:179</div></div>
<div class="ttc" id="a02209_html"><div class="ttname"><a href="a02209.html">OpenMesh::MeshCast</a></div><div class="ttdoc">Cast a mesh with different but identical traits into each other. </div><div class="ttdef"><b>Definition:</b> FinalMeshItemsT.hh:178</div></div>
<div class="ttc" id="a01238_html_ab78a93560926cd2f9958cb028f7ea96da358ce33062ef8be1f9928f9197c29ad1"><div class="ttname"><a href="a01238.html#ab78a93560926cd2f9958cb028f7ea96da358ce33062ef8be1f9928f9197c29ad1">OpenMesh::Attributes::TexCoord2D</a></div><div class="ttdoc">Add 2D texture coordinates (vertices, halfedges) </div><div class="ttdef"><b>Definition:</b> Attributes.hh:87</div></div>
<div class="ttc" id="a02461_html"><div class="ttname"><a href="a02461.html">OpenMesh::PolyConnectivityTag</a></div><div class="ttdoc">Connectivity tag indicating that the tagged mesh has polygon connectivity. </div><div class="ttdef"><b>Definition:</b> Tags.hh:47</div></div>
<div class="ttc" id="a02389_html_aeca99c6cd952038e80b37c848035af73"><div class="ttname"><a href="a02389.html#aeca99c6cd952038e80b37c848035af73">OpenMesh::PolyMeshT::FaceHalfedgeIter</a></div><div class="ttdeci">Kernel::FaceHalfedgeIter FaceHalfedgeIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:168</div></div>
<div class="ttc" id="a02389_html_ab7b40ea47b87d63d3f7a4a448b2a5a8d"><div class="ttname"><a href="a02389.html#ab7b40ea47b87d63d3f7a4a448b2a5a8d">OpenMesh::PolyMeshT::update_normal</a></div><div class="ttdeci">void update_normal(FaceHandle _fh)</div><div class="ttdoc">Update normal for face _fh. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:258</div></div>
<div class="ttc" id="a02389_html_aff1c0021e05ecba42d7b960add51757c"><div class="ttname"><a href="a02389.html#aff1c0021e05ecba42d7b960add51757c">OpenMesh::PolyMeshT::calc_vertex_normal</a></div><div class="ttdeci">Normal calc_vertex_normal(VertexHandle _vh) const</div><div class="ttdoc">Calculate vertex normal for one specific vertex. </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:461</div></div>
<div class="ttc" id="a02389_html_a3fdf02683a7d1055f8d88e179ea3fd3f"><div class="ttname"><a href="a02389.html#a3fdf02683a7d1055f8d88e179ea3fd3f">OpenMesh::PolyMeshT::calc_edge_midpoint</a></div><div class="ttdeci">Point calc_edge_midpoint(EdgeHandle _eh) const</div><div class="ttdoc">Calculates the midpoint of the edge _eh, defined by the positions of the two incident vertices...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:443</div></div>
<div class="ttc" id="a02389_html_a06df10e18858333ad0e7cf2ccb8b2109"><div class="ttname"><a href="a02389.html#a06df10e18858333ad0e7cf2ccb8b2109">OpenMesh::PolyMeshT::calc_face_centroid</a></div><div class="ttdeci">void calc_face_centroid(FaceHandle _fh, Point &amp;_pt) const</div><div class="ttdoc">calculates the average of the vertices defining _fh </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:279</div></div>
<div class="ttc" id="a02389_html_a3c65ec045ac0126b3ea7264cee26aa1b"><div class="ttname"><a href="a02389.html#a3c65ec045ac0126b3ea7264cee26aa1b">OpenMesh::PolyMeshT::FaceVertexIter</a></div><div class="ttdeci">Kernel::FaceVertexIter FaceVertexIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:167</div></div>
<div class="ttc" id="a02389_html_a17a73f876343905c8b37b947e9152ac8"><div class="ttname"><a href="a02389.html#a17a73f876343905c8b37b947e9152ac8">OpenMesh::PolyMeshT::ConstVertexVertexIter</a></div><div class="ttdeci">Kernel::ConstVertexVertexIter ConstVertexVertexIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:172</div></div>
<div class="ttc" id="a02389_html_a5338335bff53d9b88afc14634c456908"><div class="ttname"><a href="a02389.html#a5338335bff53d9b88afc14634c456908">OpenMesh::PolyMeshT::add_vertex</a></div><div class="ttdeci">SmartVertexHandle add_vertex(const Point &amp;_p)</div><div class="ttdoc">Alias for new_vertex(const Point&amp;). </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:235</div></div>
<div class="ttc" id="a02389_html_a04a30000943150f98db373a3317760af"><div class="ttname"><a href="a02389.html#a04a30000943150f98db373a3317760af">OpenMesh::PolyMeshT::FaceEdgeIter</a></div><div class="ttdeci">Kernel::FaceEdgeIter FaceEdgeIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:169</div></div>
<div class="ttc" id="a02389_html_ace85d620312f88395ae3b737f2abaece"><div class="ttname"><a href="a02389.html#ace85d620312f88395ae3b737f2abaece">OpenMesh::PolyMeshT::calc_sector_normal</a></div><div class="ttdeci">void calc_sector_normal(HalfedgeHandle _in_heh, Normal &amp;_sector_normal) const</div><div class="ttdoc">calculates the normal (non-normalized) of the face sector defined by the angle &lt;(_in_heh,next_halfedge(_in_heh)) </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:517</div></div>
<div class="ttc" id="a02389_html_a5677ec057717fece1bc3c7abbf93cbdf"><div class="ttname"><a href="a02389.html#a5677ec057717fece1bc3c7abbf93cbdf">OpenMesh::PolyMeshT::update_face_normals</a></div><div class="ttdeci">void update_face_normals()</div><div class="ttdoc">Update normal vectors for all faces. </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:335</div></div>
<div class="ttc" id="a02389_html_adc46bbba1ed1b6b591f2d7747c05a586"><div class="ttname"><a href="a02389.html#adc46bbba1ed1b6b591f2d7747c05a586">OpenMesh::PolyMeshT::calc_edge_midpoint</a></div><div class="ttdeci">Point calc_edge_midpoint(HalfedgeHandle _heh) const</div><div class="ttdoc">Calculates the midpoint of the halfedge _heh, defined by the positions of the two incident vertices...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:434</div></div>
<div class="ttc" id="a02389_html_a5a52366a97b3c87ab3473c476f221e22"><div class="ttname"><a href="a02389.html#a5a52366a97b3c87ab3473c476f221e22">OpenMesh::PolyMeshT::find_feature_edges</a></div><div class="ttdeci">unsigned int find_feature_edges(Scalar _angle_tresh=OpenMesh::deg_to_rad(44.0))</div><div class="ttdoc">tags an edge as a feature if its dihedral angle is larger than _angle_tresh returns the number of the...</div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:74</div></div>
<div class="ttc" id="a02389_html_a1898718c80e93e8579d30b61cfd29e83"><div class="ttname"><a href="a02389.html#a1898718c80e93e8579d30b61cfd29e83">OpenMesh::PolyMeshT::calc_edge_vector</a></div><div class="ttdeci">void calc_edge_vector(HalfedgeHandle _heh, Normal &amp;_edge_vec) const</div><div class="ttdoc">Calculates the edge vector as the difference of the the points defined by to_vertex_handle() and from...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:400</div></div>
<div class="ttc" id="a02389_html_a77f37d03601248cddc2fd4b61f77fcb0"><div class="ttname"><a href="a02389.html#a77f37d03601248cddc2fd4b61f77fcb0">OpenMesh::PolyMeshT::calc_normal</a></div><div class="ttdeci">Normal calc_normal(EdgeHandle _eh) const</div><div class="ttdoc">calculated and returns the average of the two vertex normals </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:449</div></div>
<div class="ttc" id="a02405_html"><div class="ttname"><a href="a02405.html">OpenMesh::SmartVertexHandle</a></div><div class="ttdoc">Smart version of VertexHandle contains a pointer to the corresponding mesh and allows easier access t...</div><div class="ttdef"><b>Definition:</b> SmartHandles.hh:84</div></div>
<div class="ttc" id="a02389_html_a928ad49d12f4429692dbb6be5d8ef393"><div class="ttname"><a href="a02389.html#a928ad49d12f4429692dbb6be5d8ef393">OpenMesh::PolyMeshT::is_trimesh</a></div><div class="ttdeci">static constexpr bool is_trimesh()</div><div class="ttdoc">Determine whether this is a PolyMeshT or TriMeshT (This function does not check the per face vertex c...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:101</div></div>
<div class="ttc" id="a01233_html_af37af4054108f1fef53058ff57689763"><div class="ttname"><a href="a01233.html#af37af4054108f1fef53058ff57689763">OpenMesh::cross</a></div><div class="ttdeci">osg::Vec3f cross(const osg::Vec3f &amp;_v1, const osg::Vec3f &amp;_v2)</div><div class="ttdoc">Adapter for osg vector member computing a scalar product. </div><div class="ttdef"><b>Definition:</b> VectorAdapter.hh:191</div></div>
<div class="ttc" id="a01233_html_ac0f75aab1c554cfcdf72a61c09d1ab36"><div class="ttname"><a href="a01233.html#ac0f75aab1c554cfcdf72a61c09d1ab36">OpenMesh::mesh_cast</a></div><div class="ttdeci">LHS mesh_cast(PolyMeshT&lt; KERNEL &gt; &amp;rhs)</div><div class="ttdoc">Cast a mesh with different but identical traits into each other. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:639</div></div>
<div class="ttc" id="a02389_html_a274a5ec813ccbd19c775740df6bae995"><div class="ttname"><a href="a02389.html#a274a5ec813ccbd19c775740df6bae995">OpenMesh::PolyMeshT::calc_vertex_normal_fast</a></div><div class="ttdeci">void calc_vertex_normal_fast(VertexHandle _vh, Normal &amp;_n) const</div><div class="ttdoc">Different methods for calculation of the normal at _vh: </div><div class="ttdef"><b>Definition:</b> PolyMeshT_impl.hh:475</div></div>
<div class="ttc" id="a01233_html_a01823bd95e3ef1afee35b1abc97c754f"><div class="ttname"><a href="a01233.html#a01823bd95e3ef1afee35b1abc97c754f">OpenMesh::make_smart</a></div><div class="ttdeci">SmartVertexHandle make_smart(VertexHandle _vh, const PolyConnectivity *_mesh)</div><div class="ttdoc">Creats a SmartVertexHandle from a VertexHandle and a Mesh. </div><div class="ttdef"><b>Definition:</b> SmartHandles.hh:186</div></div>
<div class="ttc" id="a02389_html_ae805ccd544a6b1e3b7c963e15eff7afd"><div class="ttname"><a href="a02389.html#ae805ccd544a6b1e3b7c963e15eff7afd">OpenMesh::PolyMeshT::new_vertex_dirty</a></div><div class="ttdeci">SmartVertexHandle new_vertex_dirty(const Point &amp;_p)</div><div class="ttdoc">Same as new_vertex(const Point&amp;) but never shrinks, only enlarges the vertex property vectors...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:227</div></div>
<div class="ttc" id="a01238_html_ab78a93560926cd2f9958cb028f7ea96dad51534b15e5d0f65569251f4cb3c0d0c"><div class="ttname"><a href="a01238.html#ab78a93560926cd2f9958cb028f7ea96dad51534b15e5d0f65569251f4cb3c0d0c">OpenMesh::Attributes::Color</a></div><div class="ttdoc">Add colors to mesh item (vertices/faces/edges) </div><div class="ttdef"><b>Definition:</b> Attributes.hh:83</div></div>
<div class="ttc" id="a02389_html_a98618ca3fd3eec347bb5b02410a5e1e6"><div class="ttname"><a href="a02389.html#a98618ca3fd3eec347bb5b02410a5e1e6">OpenMesh::PolyMeshT::FaceFaceIter</a></div><div class="ttdeci">Kernel::FaceFaceIter FaceFaceIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:170</div></div>
<div class="ttc" id="a02389_html_a138e4a22051ec38d4e9bb482c0e9bef9"><div class="ttname"><a href="a02389.html#a138e4a22051ec38d4e9bb482c0e9bef9">OpenMesh::PolyMeshT::add_vertex_dirty</a></div><div class="ttdeci">SmartVertexHandle add_vertex_dirty(const Point &amp;_p)</div><div class="ttdoc">Alias for new_vertex_dirty(). </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:239</div></div>
<div class="ttc" id="a02389_html_af081cbe692a0563c1ce08735f4b3491e"><div class="ttname"><a href="a02389.html#af081cbe692a0563c1ce08735f4b3491e">OpenMesh::PolyMeshT::ConstFaceFaceIter</a></div><div class="ttdeci">Kernel::ConstFaceFaceIter ConstFaceFaceIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:180</div></div>
<div class="ttc" id="a02389_html_ac98934e64388f212e03a66b39d0ee137"><div class="ttname"><a href="a02389.html#ac98934e64388f212e03a66b39d0ee137">OpenMesh::PolyMeshT::update_normal</a></div><div class="ttdeci">void update_normal(HalfedgeHandle _heh, const double _feature_angle=0.8)</div><div class="ttdoc">Update normal for halfedge _heh. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:302</div></div>
<div class="ttc" id="a02389_html_a68dd0d2773f837cbfb525d7208dedde0"><div class="ttname"><a href="a02389.html#a68dd0d2773f837cbfb525d7208dedde0">OpenMesh::PolyMeshT::VertexEdgeIter</a></div><div class="ttdeci">Kernel::VertexEdgeIter VertexEdgeIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:165</div></div>
<div class="ttc" id="a02257_html"><div class="ttname"><a href="a02257.html">OpenMesh::MeshHandle</a></div><div class="ttdoc">Handle type for meshes to simplify some template programming. </div><div class="ttdef"><b>Definition:</b> Handles.hh:148</div></div>
<div class="ttc" id="a02389_html_aed10fb4dfb536b53a5e20c8f2442eadf"><div class="ttname"><a href="a02389.html#aed10fb4dfb536b53a5e20c8f2442eadf">OpenMesh::PolyMeshT::Point</a></div><div class="ttdeci">Kernel::Point Point</div><div class="ttdoc">Coordinate type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:112</div></div>
<div class="ttc" id="a02389_html_a7221db878118b37611454a13f1754a08"><div class="ttname"><a href="a02389.html#a7221db878118b37611454a13f1754a08">OpenMesh::PolyMeshT::ConstVertexIHalfedgeIter</a></div><div class="ttdeci">Kernel::ConstVertexIHalfedgeIter ConstVertexIHalfedgeIter</div><div class="ttdoc">Circulator. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:174</div></div>
<div class="ttc" id="a01233_html"><div class="ttname"><a href="a01233.html">OpenMesh</a></div><div class="ttdoc">Contains all the mesh ingredients like the polygonal mesh, the triangle mesh, different mesh kernels ...</div><div class="ttdef"><b>Definition:</b> MeshItems.hh:59</div></div>
<div class="ttc" id="a02389_html_a0fc18e13d70825938274e3faf7b55e01"><div class="ttname"><a href="a02389.html#a0fc18e13d70825938274e3faf7b55e01">OpenMesh::PolyMeshT::VertexHandle</a></div><div class="ttdeci">Kernel::VertexHandle VertexHandle</div><div class="ttdoc">Handle for referencing the corresponding item. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:136</div></div>
<div class="ttc" id="a01238_html_ab78a93560926cd2f9958cb028f7ea96da213616dd2e4d9744d863587001a77988"><div class="ttname"><a href="a01238.html#ab78a93560926cd2f9958cb028f7ea96da213616dd2e4d9744d863587001a77988">OpenMesh::Attributes::Normal</a></div><div class="ttdoc">Add normals to mesh item (vertices/faces) </div><div class="ttdef"><b>Definition:</b> Attributes.hh:82</div></div>
<div class="ttc" id="a02389_html_a9c41a7e7c5c21683e89128d526d224d6"><div class="ttname"><a href="a02389.html#a9c41a7e7c5c21683e89128d526d224d6">OpenMesh::PolyMeshT::calc_edge_vector</a></div><div class="ttdeci">Normal calc_edge_vector(EdgeHandle _eh) const</div><div class="ttdoc">Calculates the edge vector as the vector defined by the halfedge with id #0 (see below) ...</div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:393</div></div>
<div class="ttc" id="a02389_html"><div class="ttname"><a href="a02389.html">OpenMesh::PolyMeshT</a></div><div class="ttdoc">Base type for a polygonal mesh. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:90</div></div>
<div class="ttc" id="a02389_html_af0d8129bf1a819c468c6edcb13b5203b"><div class="ttname"><a href="a02389.html#af0d8129bf1a819c468c6edcb13b5203b">OpenMesh::PolyMeshT::Color</a></div><div class="ttdeci">Kernel::Color Color</div><div class="ttdoc">Color type. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:116</div></div>
<div class="ttc" id="a02389_html_aee8e212a032787407e4a543031840063"><div class="ttname"><a href="a02389.html#aee8e212a032787407e4a543031840063">OpenMesh::PolyMeshT::This</a></div><div class="ttdeci">PolyMeshT&lt; Kernel &gt; This</div><div class="ttdoc">Self type. Used to specify iterators/circulators. </div><div class="ttdef"><b>Definition:</b> PolyMeshT.hh:95</div></div>
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